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- SOLUTION TO INFOCOM'S ENCHANTER I.
-
- Taken from an ST SEWER SOFTWARE docs disk. Edited by Parasite.
-
-
- FROM THE FORK IN THE ROAD GO: NE, N, OPEN OVEN, GET BREAD, GET JUG AND LANTERN, S, E, SE, NE, DRINK
- WATER, GET WATER, SW, SE, SW, SW, S ---> AN OLD HAG WILL GIVE YOU A SCROLL. THROUGHOUT THE GAME, YOU WILL
- BE FINDING THESE SPELL SCROLLS. SOME SPELLS YOU WILL NEVER NEED. SOME YOU
- MAY NEED TO USE MORE THAN ONCE.YOU MUST WRITE THE ONES YOU NEED TO USE
- MORE THAN ONCE IN YOUR SPELL BOOK. 'FWEEP' IS ONE OF THESE, SO:
- READ SCROLL, GNUSTO FWEEP, NE, NE, E, E, MEMORIZE FWEEP, FWEEP THE GATE, E
- ---> YOU HAVE REACHED THE CASTLE. WHENEVER YOU FEEL HUNGRY OR THIRSTY,
- DRINK THE WATER OR EAT THE BREAD. NOW DO THE FOLLOWING:
- READ BOOK, MEMORIZE FROTZ, FROTZ THE LAMP, S, S, E, S, OPEN DOOR, N, READ
- WRITING, REMOVE BLOCK, E, GET SCROLL, READ SCROLL, GNUSTO EXEX, W, S, U,
- DROP ALL, E, GET LIGHTED PORTRAIT, GET SCROLL, W, GET ALL, READ SCROLL,
- GNUSTO OZMOO, N, N, E, MEMORIZE OZMOO, E, OZMOO ME, (WAIT FOR A COUPLE OF
- TURNS BY TYPING 'L' OR 'I') ---> YOU WILL NOW BE SACRIFICED, BUT THE OZMOO SPELL WILL KEEP YOU ALIVE!
- NOW THEN:
-
- D, OPEN SOUTH DOOR, S, GET ALL, N, W, W, S, CUT ROPE WITH DAGGER, OPEN BOX,
- GET SCROLL, READ SCROLL, MELBOR ME, S, W, U, GET IN BED, SLEEP.
- ---> YOU HAVE NOW PROTECTED YOURSELF (TO A DEGREE) AGAINST THE POWERFUL
- MAGIC OF KRILL. THIS ALLOWS YOU TO AT LEAST FACE HIM AND USE THE
- POWERFUL KULCAD SPELL... BUT MORE OF THAT LATER. AT THE MOMENT, YOU
- SHOULD PAY ATTENTION TO THE DREAM YOU HAVE. NOTICE THE PRINCESS WHO
- SEEMS TO HIDE A SCROLL IN THE BED- POST. WELL, WHEN YOU WAKE UP, YOU
- SHOULD TRY THE FOLLOWING: GET OUT OF BED, EXAMINE BEDPOST, PUSH BUTTON, GET SCROLL, READ SCROLL,
- GNUSTO VAXUM, D, E, E, E, S, SE, MEMORIZE NITFOL, NITFOL TURTLE,
- MEMORIZE EXEX, EXEX TURTLE ---> NOW YOU HAVE ONE FAST MOVING TURTLE ON YOUR HANDS! BY THE WAY,
- IF YOU EVER GET SLEEPY FROM HERE ON, JUST SAY "SLEEP".
-
- OK, NOW YOU WANT THE TURTLE TO FOLLOW YOU, SO SAY
- "TURTLE, FOLLOW ME", NW, N, E, U ---> NOW YOU HAVE TO GIVE THE TURTLE THE FOLLOWING STRING OF COMMANDS
- AT ONCE.... "TURTLE, SE, GET SCROLL, NW " ---> YOU'VE GOT THE KULCAD SPELL! GET SCROLL, "TURTLE, STAY", D, W, N, N, N, N, FOLLOW TRACKS, REACH IN
- HOLE, READ FRAYED SCROLL, N, MEMORIZE FWEEP, FWEEP THE GATE, N, GET SCROLL,
- READ CRUMPLED SCROLL, S, W, W, W, W, W, U, MEMORIZE FWEEP, FWEEP THE EGG,
- KREBF SHREDDED SCROLL, GET SCROLL, D, MEMORIZE VAXUM, E
- --> OK, NOW YOU SHOULD MESS AROUND IN THE HALLS OF MIRRORS UNTIL YOU SEE
- THE ZORKING ADVENTURER. YOU SHOULD THEN: ZIFMIA THE ADVENTURER, VAXUM ADVENTURER, SHOW THE DAGGER TO THE
- ADVENTURER, (GO EAST UNTIL YOU ARE IN THE GUARDED ROOM), POINT AT THE DOOR,
- N, "DROP ALL BUT BREAD, JUG AND LAMP", GET MAP AND PENCIL, S, CLOSE DOOR.
- ---> IT IS >VERY< IMPORTANT THAT THE THE ADVENTURER DOES NOT TAKE YOUR
- SPELL BOOK OR YOUR BRITTLE SCROLL OR YOUR FRAYED SCROLL. IF HE HAS, YOU
- MUST RESTART THE GAME AT THE LAST SAVED GAME (YOU HAVE BEEN
- PERIODICALLY SAVING THE GAME, HAVEN'T YOU?) AND MAKE SURE YOU CLOSE THE DOOR
- TO THE ROOM SO HE DOESN'T GET THOSE THREE ITEMS WHILE YOU ARE OFF
- DEFEATING THE GREAT TERROR!! ---> NOW THEN, IF YOU LOOK AT THE MAP, YOU WILL NOTICE THAT IT MAPS THE
- STRANGE TRANSLUCENT ROOMS YOU FIND BELOW THE DUNGEON. IF YOU NOTICED
- THE TUNNELS CONNECTING THE ROOMS DOWN THERE, THEY WERE PERFECTLY
- ROUND AND MADE OF CARBON. WELL, THIS MAGIC MAP CAN MAKE AND ERASE
- THESE MAGIC TUNNELS JUST BY DRAWING AND ERASING LINES ON THE MAP!!
- BUT YOU ONLY HAVE A COUPLE OF LINES WORTH OF PENCIL LEFT, SO YOU HAVE
- TO USE IT WISELY! THE SCROLL YOU NEED TO DEFEAT KRILL LIES IN THE
- ROOM MARKED P.... BUT SO DOES THE ULTIMATE EVIL TERROR, WHO IS
- GUARDING IT. THE IDEA IS TO RELEASE THIS TERROR BY CREATING A TUNNEL TO
- P, BUT TO TRAP THE TERROR IN OTHER ROOMS BEFORE IT GETS A CHANCE TO
- ESCAPE THE TRANSLUCENT ROOMS AND JOIN FORCES WITH KRILL! FIRST, GET
- DOWN TO THE FIRST ROOM BELOW THE DUNGEON... W, W, W, W, W, W, S, S, S, S, E, S, D
- ---> NOW TO TRICK THE TERROR! S, E, NE, SE, CONNECT F AND P, SW, SW, GET SCROLL, ERASE B AND R, ERASE
- V AND M, NE, NW, NW,CONNECT B AND J, W, READ POWERFUL SCROLL, U, U, E, E,
- N, N, N, N, N, E, OPEN DOOR, N, DROP MAP AND PENCIL, GET ALL BUT MAP AND
- PENCIL, S, W, S, S, E, E ---> NOW TO UNDO KRILL'S MAGIC STAIRS AND GET THE BASTARD!
- MEMORIZE VAXUM, KULCAD STAIR, READ ORNATE SCROLL, IZYUK ME, E, GONDAR
- DRAGON, VAXUM BEING, GUNCHO KRILL
-
- **** YOU'VE DONE IT!! ****